#IndieCadeEast 2018 Recap

 “On this IndieCade visit, I found myself musing over the difference between craft and fine art — a version of the debate we’re all pretty much sick of by now in the creative writing world over the differences between genre/commercial and literary fiction. IndieCade is focused on boundary-breaking, experimental games that challenge values, or “notions of what a game is.” Seeing arty media side-by-side with more commercially-minded games made me consider how this confrontation might be different in the game design world.”   Read the complete article here…

“On this IndieCade visit, I found myself musing over the difference between craft and fine art — a version of the debate we’re all pretty much sick of by now in the creative writing world over the differences between genre/commercial and literary fiction. IndieCade is focused on boundary-breaking, experimental games that challenge values, or “notions of what a game is.” Seeing arty media side-by-side with more commercially-minded games made me consider how this confrontation might be different in the game design world.”

Read the complete article here…