Natalie Mesnard is a writer and game designer. Literary publication credits include poetry, fiction, and creative nonfiction, appearing or forthcoming in places such as Blackbird, Kenyon Review Online, The Gettysburg Review, Ninth Letter, and elsewhere. DemocraSea, Natalie’s loot-splitting board game co-designed with Patrick Watson as Oat & Noodle Studios, was an IndieCade Festival Selection in 2016, and won the Craft, Design, and Marketability awards in CUDO Plays Season 3. Natalie teaches Interactive Storytelling in the Pratt Institute Game Design & Interactive Media program, and Unity & Game Design with E-Line Media’s Make Room!